![]() As it is now, even a well-equipped rig has a hard time running XP11 full-on.ĭreamsurfer, I'm glad that you posted that question. Passengers react to how you fly your plane. Here are just some of the features of FsPassengers: Add passengers to your flights Finally, youre not alone in the sky. )Īs an X-Plane user also, I think that it would be great if Laminar Research could include the PAX scenario-in 64-bit code it's certainly doable, but again the cost to system resources would be immense. FsPassengers is an add-on that will completely revolutionize the way you fly in Prepar3D. :( Of course, this is only my opinion, I haven't done any coding since my college days. It's just an assumption, of course, but FSX is *much* more complex than TS, and it wouldn't be able to handle the extra code needed to pull it off. Know what? You have an excellent point! I think that maybe Train Simulator can achieve that awesome feature because it's newer code that was compiled and not old stuff from from 2006. I mean at least the more modern X-plane 11 might do it? Why can Train Sim achieve this but not FSX? TS is also a fairly heavy system and I don't see the need to render passengers on any AI traffic. I would like to be able to take my seat, kick back, enjoy the sights and sounds of a full flight without constant worry about what is or isn’t happening up on the flight deck. ![]() I thought there was something wrong with my Google Searches :D. I hope some 3rd-party developer steps up to provide a fully-featured ‘passenger experience’ addon for MSFS. ![]() Dreamsurfer eredeti hozzászólása:Thank You for informing me though. ![]()
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